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Post by Mr. Durandal on May 4, 2008 10:29:39 GMT -5
Here's an idea I've been having. A mercenary thread where we go after Hyrule's baddies.
There will be a bunch of bad guys with bounties, and your merc needs to take them down. They will get bounties for every target: half of the bounty for dead, full for alive.
You can go after as many bad guys as you want, but there will be a seperate list of high ups. You need to get the bounties on 5 of the lower down guys before you can go after any of the higher guys. Once you take a higher guy, you need 5 more low guys, and so on.
You cannot get the bounties in one post; you need at least two posts to take someone down. No double posting either.
Mercs can work together, but they have to split the profit between them, 1/2 and 1/2.
NO supernatural, psychic or super-human abilities are allowed. Your merc must use their skill, cunning, and experience to get the job done.
If you want to get involved, post here with your character's profile. If you have any questions, post here.
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Post by Canton Rouge on May 4, 2008 10:56:11 GMT -5
Ok, I guess I get the first dossier. (Look that word up if you don't know what it means)
Name: Peter Van Kraf Gender: Male Nationality: Canton Rouge Age: 29 Weapons: PSG-1 Sniper Rifle, S&W .357 Magnum, Stun Grenades, Trench Knife Style: Long range, with some close quarters capabilities Service Record: 4 years with Canton Rouge Army, 6 years with Special Forces, 1 year as a Mercenary
A man who was tired of the red tape in both the army and the special forces, Peter took the first chance he could to join as a mercenary to take out hostiles who hid themselves from the world. Despite his relative inexperience with being a mercenary, he uses his army and special forces experience to make up for his shortcomings. While he would rather scope out an area and remove an enemy from afar, he will also take a hostile out up close if he needs to. To date, 11 bounties have been captured by Peter, whether it was through skill, luck, or nabbing multiple hostiles in one battle region.
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Post by South Malaysia on May 4, 2008 13:11:44 GMT -5
Name: Rose Greenleigh Code Name: The Black Rose Nationality: East Malaysian-Human Age: 23 Sex: Female Style: Trained in many different styles, uses whichever best servers her purpose; most of her targets end up dead; rarely any living. Service Record: Join the East Malaysian Intelligence Agency's Assassins Association at the age of 18 and worked in secret to take out people the government did not like; mostly criminals. After working for the government under a 6 year contract, she transfered to South Malaysia's Redline Counterintelligence Agency's Assassins Group and signed another 6 year contract so she can retire before she is 30 or take a high government position.
Oh yes! East/South Malaysia does actually have hired assassins, large portion of them are women.
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Post by Mr. Durandal on May 5, 2008 10:20:19 GMT -5
Name: Melissa "Venus" Cortez Gender: Female Age: 34 Descent: South American Place of Birth: Panama City Weapon of Choice: Modified KSVK 12.7mm anti-material rifle Armour: Fully black, Dragon Skin armour Secondary Weapon: .50 calibre Smith & Wessen Magnum pistol History: Moved to Shadow Valley, Clamparapa at 10 years old. Became an SVPD officer at 23. Went undecover as a call girl to expose slave traffickers and pimps. Almost died when Shadow Valley was wiped off the map by a nuke. Whole family was killed, including her husband. Turned to Mercenary work. Has been a merc for 5 years. To date, has 44 bounties captured so far. Uses any means necessary to capture bounty. Called Venus, after the Venus Fly Trap, because she lures targets in and kills them when they are close.
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Post by nakarak on May 5, 2008 21:02:33 GMT -5
Name: Sshara Sadak (yes, the double 's' is intentional)
Nationality: Nakaran
Age: 27
Sex: Female
Weapon of Choice: Nakaran battle claws, metal claws on the fingertips of the hands, reinforced with a framework along the back of the hand mimicking natural finger bones.
Style: Uses stealth to approach target and strike with poisoned claws, with a variety of effects, from instant paralysis to slow and torturous death. Prefers sacrificing victims to bringing them in alive.
Service Record: Trained from age 8 as a member of the Hunters, Nakaran's elite assassination sect within the Danaka priesthood. Has developed a reputation for cruelty in a religion involving human sacrifice. Is currently a high priestess, one of the uppermost levels of the Danaka. She doesn't work for the money, but rather for her devotion to the Lady of Lies, patron goddess of assassins, and formerly the founder of the Hunters before her ascension to divinity (it is relatively common for legendary Nakaran figures to become lesser dieties). Number of bounties is uncertain, as some are too disfigured to claim, but is estimated to be more than two dozen, possibly as many as fifty.
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Post by Porcu on May 6, 2008 16:37:00 GMT -5
Last known photograph of "The Baron" Name: Karl von Wertheimstein, Major von Wertheimstein, "The Baron" Gender: Male Age: 56 Descent: Austrian Nationality: Roman (SPQR) Place of Birth: Innsbruck Weapon of Choice: Vintage 1944 K98 Sniper Rifle Armour: None Secondary Weapon: None History: - Von Wertheimstein is the direct descendant of Austrian nobility and he and his brother are the only members left in the family line. Both brothers carry the title of "Baron" and while his brother is a well-off doctor in northern SPQR Karl got his start in the military. Serving for 5 years in the SPQR infantry and another 7 in the Special Forces Baron von Wertheimstein was noted to be an exceptional sniper, possessing incredible determination, patience, and focus. While still serving in the Special Forces von Wertheimstein was approached and asked about possible interest in a new military program, one which looked to create the ultimate special ops team. Long story short, von Wertheimstein was the brainchild of the program excelling in all major areas of close quarter combat, demolitions assembly and deconstruction, sniping, and endurance fitness. However, due to the heavy psychological impact of the program von Wertheimstein is said to have gone mad, completely eliminating the entire staff and other trainees at the testing facility. Since then, the program has been shut down by SPQR High Command and Major von Wertheimstein has never been found although there remain many unsolved homicides within the borders of the SPQR. When analyzed, the bodies were all hit by the exact same round: K98 rifle rounds and the marksmanship was undeniably perfect. Although thought to be mentally unstable, Baron Karl von Wertheimstein has thought to have worked for various government institutions across Hyrule as well as various different weapons manufacturers. The SPQR has recently taken the approach of "you don't bother me and I won't bother you"...
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Post by lesser0alderain on May 8, 2008 15:49:12 GMT -5
Athen Morsbone
Age: 36 Gender: male Occupation: Mercenary Past jobs: Bellhop, Secret Agent Assignments during agent status to Alderain Shut down WAWWM (Weapons Are What We Make) Blew up a stealth bomber in mid-flight Kidnapped 6 Senaters of (Nation name classified) Snuck 302 soldiers inside enemy base Numerous espionage during the inbetween cold and cool war
Prefferred tacticts: Disguise, disable gaurds silently, ripping out control panels Skills: Black belt in Fu-tu-nu-shu-po-to-lo-no-ko martial arts (centers around pressure points and stealth), expert marksman, low level technician, can memorize numbers with up to 100 didgits.
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Post by Skydiving Penguin on May 13, 2008 19:08:27 GMT -5
Johan Hyatt Age: 21 Gender: Male Nationality: Xavorian Place of birth: Aplhabeta, Xavoria Weapons of choice: AK-47, any kind of sniper, fists, knife History: Johan was born in the poorest part of former Skydiving Penguins, Alphabeta. His brothers joined a gang when he was 12. One day, a rival gang killed his two oldest brothers. From that day on, he vowed to kill the people that took away his brothers. So, from that point on, he set out to hone his "killing" skills. After 9 years of training with the SPIA (SkyPen Intelligence Agency) he returned to Alphabeta. Valor Core's men were killing all of the Christians in Alphabeta, including his entire family. He was livid! From that day on...again...he vowed to kill anyone who messed with his family! He is extremely stealhy and sneaky, being only 5'5". He is an expert marksman and is an amazingly fast runner.
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Post by Mr. Durandal on May 20, 2008 7:25:39 GMT -5
I think I'll stop RPing as Venus, after her latest adventure. Although, I'm going to keep her alive and RP with her later. I will change the rules a bit and become the HCIA. All bounty letters must be sent to me (Director Horatio Kaan) instead of the individual countries. I think this would restrict nations from going after their own bounties and would allow for a more smoother RP experience, as there is a central body for this instead of different, individual CIAs.
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Post by Canton Rouge on May 20, 2008 10:16:02 GMT -5
Yeah, sounds good.
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Post by Porcu on May 20, 2008 14:29:16 GMT -5
Clamps, I sent you a PM about this...Sorry I didn't read this post first...
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Post by Skydiving Penguin on May 20, 2008 16:19:31 GMT -5
kewl
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Post by Mr. Durandal on May 22, 2008 7:19:17 GMT -5
Alright, I'm going to change the rules even more, based on Porcu's personal message. Everyone, finish up the mission you're on, but wait before going after another bounty. Once everyone is available, I (Director Horatio Kaan) will issue a bounty on one baddie. Everyone can then use any means necessary to get to him. All mercs would be trying to get the bounty, so it should be interesting. I will determine who gets the bounty and may even RP as the current target. Remember, if you are going up against other mercs, you cannot RP their deaths or injuries; only they can.
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Post by South Malaysia on May 23, 2008 0:12:37 GMT -5
I will try as fast as I can, honest. I got too much going on, but I am going to deffly try, I can guarantee that. The way my character is, I could drag it on for a while...xD.
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Post by Porcu on May 23, 2008 14:32:49 GMT -5
Take your time, man...There really is no hurry and I hope that this new structure will allow for longer, more detailed plots
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